Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 24, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Reflecting on Nintendo's past: The troubled history of the Gamecube

Reflecting on Nintendo's past: The troubled history of the Gamecube

January 8, 2014 | By Christian Nutt




"This is a job where you have a plan and you polish it endlessly while getting help from others. If Nintendos games fail to stand out as games that arent made that way proliferate, then it shows that the creation process is for nothing, which made me very sad. That was especially obvious during the Gamecube era; Nintendo titles were hardly even discussed by the general public back then."
- Mario creator Shigeru Miyamoto reflecting on the Gamecube's ill fortunes.

Nintendo is a company well acquainted with both ups and downs. Its Wii was the bestselling console of the prior generation; the Wii U is struggling to gain a solid foothold in today's market.

In the early 2000s, Nintendo launched the Gamecube, which remains by far the least successful console in the company's history. But what lead to that, and what knowledge might the company be drawing on when it aims to make a success of the Wii U?

This new, comprehensive history of the Gamecube contains a wealth of quotes and information which puts the system's wax and wane into perspective in terms of both Nintendo's descision-making process and history, as well as comparing it to the overall game industry of the time.


Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[05.24.19]

Senior Animation Programmer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[05.24.19]

System Designer (Player Progression)
Insomniac Games
Insomniac Games — Burbank, California, United States
[05.24.19]

Audio Designer
Bohemia Interactive Simulations
Bohemia Interactive Simulations — Prague, Czech Republic
[05.24.19]

Lead Game Designer









Loading Comments

loader image