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Gearbox explains why  Borderlands: The Pre-Sequel  isn't next-gen

Gearbox explains why Borderlands: The Pre-Sequel isn't next-gen

April 9, 2014 | By Mike Rose

April 9, 2014 | By Mike Rose
More: Console/PC, Business/Marketing

"Currently there is - between PS3 and Xbox 360 - over 150m installed units worldwide - probably 170m is more realistic. There are fewer Xbox Ones and PS4s than we sold copies of Borderlands 2."
- Gearbox's Randy Pitchford explains why the newly unveiled Borderlands: The Pre-Sequel isn't coming to next-gen consoles any time soon.

Gearbox today revealed the next Borderlands multiplayer shooter, which takes place between the stories of the first two titles. Borderlands: The Pre-Sequel is being developed by 2K Australia, the studio best known for its helping hand in the BioShock franchise, with co-production from Gearbox.

Talking to Eurogamer, Pitchford said that this new Borderlands game is coming to PC and current generation consoles, but that it will be a while before it sees a next-gen release.

"If you try to imagine the set of Borderlands players who have already upgraded, that's not 100 percent," he explained. "But if you try to imagine the set of Xbox One or PS4 owners who do not have an Xbox 360 or a PS3, the difference there is so close to nil you can't make a business rationalization around that."

Essentially, the demand from for Borderlands is from Xbox 360, PS3 and PC players, and Gearbox isn't willing to risk going next-gen yet while it doesn't know whether there's actually any demand there.

"That demand lives on the Xbox 360, PS3 and PC," he added. "We don't know to what extent it'll live on the next-gen. I imagine over time - maybe by the time we get to the third or fourth Christmas - there will be enough of an install base."

Borderlands: The Pre-Sequel is due for release on PC, Xbox 360 and PS3 in fall 2014.

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