Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 22, 2018
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video: Watch ten devs give smart, rapid-fire microtalks at GDC 2014

May 2, 2014 | By Staff

"Games are, at their core, a connection. Use them to connect to something worthwhile."
- Elizabeth Sampat closes out the GDC 2014 Microtalks session with a call for developers to create personal games.

The GDC 2014 Microtalks session is now free for everyone to view on the GDC Vault, and it's worth watching if you missed it during the show. Every year, ten speakers from across the world of games and play come together at GDC to give ten brief microtalks inside of a single hour about their philosophies, their view of our past, present and possible futures, and anything else that they're burning to discuss. The session has a game-like constraint: each speaker gets twenty slides, each of which is displayed for sixteen seconds before automatically advancing, giving each speaker exactly five minutes and twenty seconds to make their case.

This year, the GDC Microtalks session included inspirational microtalks from notable voices in the industry, including Tadhg Kelly, Emily Greer, Austin Wintory, and Elizabeth Sampat.

We've taken the liberty of embedding the free video of "Microtalks 2014: One Hour, Ten Speakers, A Panoply of Game Thinking!" above, but you can also watch it here on the GDC Vault.

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech

Related Jobs

Remedy Entertainment
Remedy Entertainment — Helsinki - Capital Area, Finland

Senior AI Programmer
Giant Enemy Crab
Giant Enemy Crab — Seattle, Washington, United States

Gameplay Engineer
Lucky Charm Games
Lucky Charm Games — Altadena, California, United States

Web Developer - Front End
Blackstorm — Mountain View, California, United States

Studio Game Engineer

Loading Comments

loader image