Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 9, 2021
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video: Developers speak their minds from the 2014 Indie Soapbox

May 19, 2014 | By Staff

"We live in a time when a young black child can envisage becoming the president of the United States or a CEO of a Fortune 500 company, but not a game developer. Even the indie scene has a huge problem with diversity."
- Treachery in Beatdown City creator Shawn Alexander Allen puts the industry's diversity problem on blast during GDC 2014.

One of the most popular sessions of the annual GDC Independent Games Summit is often the Indie Soapbox, in which ten speakers take the stage one after another to present a six-minute microtalk about an issue they’re passionate about that affects indie development. The speaker lineup typically features a diverse array of industry professionals, and this year was no exception: the Indie Soapbox at GDC 2014 featured excellent microtalks from Robin Hunicke, Leigh Alexander, Zoe Quinn, Ryan Clark, Shawn Alexander Allen, Zach Gage and more on everything from challenging the status quo of the game industry to meeting the challenge of remaining creative as a new parent.

If you missed it during the show, the entire session is now available for everyone to watch -- free of charge -- on the GDC Vault. We've taken the liberty of embedding the video of the GDC 2014 "Indie Soapbox" above, but you can also watch it here on the Vault.

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech

Related Jobs

Sheridan College
Sheridan College — Oakville, Ontario, Canada

Professor, Game Design
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Senior Tools and Engine Programmers
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Senior Graphics Programmer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Senior Gameplay Programmers

Loading Comments

loader image