Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Watch Dogs  hits hard, as Ubisoft needs it to

Watch Dogs hits hard, as Ubisoft needs it to

May 28, 2014 | By Christian Nutt




Today, Ubisoft announced that the hotly anticipated title Watch Dogs -- available for PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One across the major Western territories -- has broken its record for most copies of a game sold in its first 24 hours on sale.

The company calculated this using its own internal metrics; third party sales data has yet to be released.

This is good news for the company -- it is relying on Watch Dogs to help pick up slumping sales moving into its next fiscal year. With the help of Watch Dogs, the current fiscal year "should see a return to double-digit profitability," said CEO Yves Guillemot, alongside its most recent yearly financial results. "The years performance will be led by five games -- Assassins Creed Unity, Far Cry 4, Just Dance, The Crew, and Watch Dogs," Guillemot added.

Creative director Jonathan Morin recently spoke to Gamasutra about the challenges of developing the open-world game, saying, "You need to define something that is not just a gimmick, but can deliver new gameplay in the entire game... The core challenge is always, 'Let's find something that will change the game.'"


Related Jobs

DMG Entertainment
DMG Entertainment — Beverly Hills, California, United States
[07.19.19]

Technical Artist
DMG Entertainment
DMG Entertainment — Beverly Hills, California, United States
[07.19.19]

Game Engineer
DMG Entertainment
DMG Entertainment — Beverly Hills, California, United States
[07.19.19]

Game Designer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[07.18.19]

QA Manager









Loading Comments

loader image