Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


British dev releases game he spent 13 years making

June 18, 2014 | By Mike Rose

June 18, 2014 | By Mike Rose
Comments
    10 comments
More: Console/PC, Business/Marketing, Video



Adam Butcher began making a game when he was 14 years old. 13 years later and the dev has finally finished his epic saga, and released it for free download.

Tobias and the Dark Sceptres was built in Multimedia Fusion, and while it has changed dramatically over the years, Buther's original vision as a 14 year old remains intact.

The dev has put together the above short documentary video to show how the game came together over the years, which is well worth watching.


Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[06.18.18]

UI Artist
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[06.18.18]

Junior Gameplay Programmer
Telltale Games
Telltale Games — San Rafael, California, United States
[06.18.18]

UI Designer
Telltale Games
Telltale Games — San Rafael, California, United States
[06.18.18]

VFX Artist









Loading Comments

loader image