Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 1, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Microsoft says it hasn't abandoned retail Xbox One dev kit plans

Microsoft says it hasn't abandoned retail Xbox One dev kit plans

July 9, 2014 | By Alex Wawro

Update: Shortly after this story was published, a Microsoft spokesperson gave the following statement to Gamasutra regarding comments made by a company representative suggesting Microsoft has no plans to allow retail Xbox Ones to double as development kits.

"The comments today were inaccurate. We remain committed to ensuring the best possible solutions for developers and hobbyists to create games for Xbox One. We will share more details at a later date."

Original Story: Speaking today at the Develop conference in Brighton, England, Xbox Advanced Technology Group representative Martin Fuller said that -- as far as he was aware -- Microsoft has "no plans" to make retail Xbox One units capable of functioning as development kits.

"In the end, although that was a very admirable goal, it hasn't happened unfortunately," said Fuller, according to a report from Digital Spy. "Can't tell you the specifics of exactly why not."

If true, it's a remarkable about-face for the company, which last year promised that developers would be able to use retail Xbox One hardware as development kits sometime after launch.

"Our vision is that every person can be a creator. That every Xbox One can be used for development," stated former Xbox VP and chief product officer Marc Whitten last summer.

Whitten proceeded to leave Microsoft earlier this year to take a position at Sonos.

Fuller's comments are particularly surprising in light of statements made by [email protected] director Chris Charla yesterday about how difficult it is for his team to provide enough Xbox One dev kits to game makers who are interested in publishing through the [email protected] program.

"We have said that anyone will be able to use retail Xbox Ones to develop games," said Charla, during a panel at the Develop conference. "We're not there yet, so we need to send custom dev kits."

Related Jobs

New Moon Production
New Moon Production — Hamburg, Germany

Product Manager (all genders)
Sony PlayStation
Sony PlayStation — Bend, Oregon, United States

Lead FX Artist
Airship Syndicate
Airship Syndicate — Austin, Texas, United States

Mid to Senior Worldbuilder - Unreal Engine
Airship Syndicate
Airship Syndicate — Austin, Texas, United States

Senior VFX Artist

Loading Comments

loader image