Developers, if you're thinking about making a new game you might be thinking too small -- why not make a whole new genre?
In this GDC Europe 2014 Independent Games Summit session, Game Oven's Adriaan de Jongh (Bounden
) talks about your experimental games as part of a larger move: as game design for the masses, as easy marketing and as technology-pushing.
It's a great talk, so we've gone ahead and embedded the free video of "Making Your Own Genre: Bounden
and Beyond" above. You can also watch it here
on the GDC Vault.
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