Rockstar Northas Alastair MacGregor gave an excellent talk at GDC earlier this year that offered some fascinating insight into the audio design of Grand Theft Auto V
, one of the most high-profile and heavily-produced games of 2013.
MacGregor ran down the audio production technologies and processes used by Rockstar North's audio team to replicate a realistic city environment, explaining how the techniques used to acoustically model Grand Theft Auto V
's Liberty City evolved from the studio's earlier work on Red Dead Redemption
and other Rockstar titles.
It's an excellent opportunity to learn how a studio like Rockstar approaches open-world game audio design, so we've taken the liberty of embedding the free video of "The Sound of Grand Theft Auto V
" above. You can also watch it here
on the GDC Vault.
About the GDC Vault
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