Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


New Twine game simulates life as a AAA game writer

New Twine game simulates life as a AAA game writer

March 30, 2015 | By Alex Wawro

March 30, 2015 | By Alex Wawro
Comments
    4 comments
More: Console/PC, Indie, Design



"You would very much like to know how anyone -- how Melville, Shakespeare, or even Marc Laidlaw -- could write 'convincing' combat dialogue for a game in which you punch the heads off enemies frozen in place by your ice grenades."

- An excerpt from developer Matthew S. Burns' The Writer Will Do Something, a game about game development.

Developer, composer and Shadegrown Games founder Matthew S. Burns has written a Twine game about writing for big-budget games: The Writer Will Do Something.

This is notable because more often than not, the practice of writing for games is dissected in practical guides, blogs and talks aimed at helping writers find their place in the industry or improve their skills. It's still rare for anyone to shine a light on what it feels like to write on a AAA game, as Burns does with aplomb in The Writer Will Do Something

It's very similar to the sort of games developer Liz England classified as "Empathy Machines" in a recent blog post about Twine, which you should read after playing Burns' game for more information on what Twine is and how other developers are using it to tell their own stories. 



Related Jobs

Monster Squad
Monster Squad — Seattle, Washington, United States
[11.20.18]

UE4 GAMEPLAY PROGRAMMER
Playful Corp
Playful Corp — McKinney, Texas, United States
[11.20.18]

UI Designer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[11.19.18]

Mid/Senior Multiplayer Programmer
Plarium Michigan Studio LP
Plarium Michigan Studio LP — Portage, Michigan, United States
[11.19.18]

Senior System Game Designer









Loading Comments

loader image