This week former King games guru and Candy Crush Saga frontman Tommy Palm made a show of unveiling his new Stockholm-based studio, Resolution Games, which he's cofounded alongside a coterie of other Swedish game industry notables with the goal of making virtual reality games that are "accessible for the entire family."
This isn't the first time we've heard of Resolution -- the self-funded 8-person studio (5 full-timers, 3 contractors) launched in January and Palm listed it on his CV last month while promoting his involvement with the Stugan game dev summer camp. But now the studio is making its mission clear: to make "casual" VR games.
"We believe that 'calmer' game action fits the VR platform better at this point," Palm told Gamasutra, citing examples like a game where you move your head but not your body.
"I have yet to see an FPS that feels like it would work and not make me motion sick," said Palm. "I think we all dreamt about VR where you would be free to roam an open world; that time has yet to come. But VR is still great for other game concepts."
He went on to say that VR game design -- and games in general -- can gain much from forgoing complex control schemes with abstract inputs (press A to jump) in favor of intuitive movements like tapping on a screen or tilting your head.
"There are a lot of people out there that want to play VR games without necessarily shooting, chopping or blowing things up," Palm told Gamasutra. "Our games will be more about exploring, creating, puzzle solving and interacting with characters."