Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 20, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Stonehearth  studio nets $4.5M to keep making PC games

Stonehearth studio nets $4.5M to keep making PC games

June 25, 2015 | By Alex Wawro




Word comes in from the Wall Street Journal today that Los Altos-based indie studio Radiant Entertainment has secured $4.5 million in investments from firms like London Ventures Partners and Andreessen Horowitz as it continues to develop its Kickstarted PC game Stonehearth.

As the Journal points out, this is notable because it's the first time that London Ventures has invested in an American games company. Firm co-founder Paul Heydon said in a statement that the business of PC games "has been reinvigorated" thanks in large part to Steam, an "App Store for PC games" that is currently brimming with open-world survival and crafting games.

Radiant seems well-positioned to flourish in that environment; its debut title, Stonehearth (pictured), is a procedurally-generated sandbox strategy game that was Kickstarted to the tune of ~$750,000 at the end of 2013, and launched on Early Access this month. 

You may remember Radiant as the indie studio launched in 2013 by Tom and Tony Cannon, both of whom are best known for their involvement with the fighting game community.

The pair played a critical role in, among other things, the creation of the Evolution Championship Series (EVO) of fighting game tournaments, the founding of Shoryuken.com and the development of the GGPO networking middleware, which has been licensed for use in fighting games like Skullgirls and Killer Instinct.



Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[05.19.19]

QA Manager
Dream Harvest
Dream Harvest — Brighton, England, United Kingdom
[05.18.19]

Technical Game Designer
Insomniac Games
Insomniac Games — Burbank, California, United States
[05.17.19]

Director, Art Management
Pixar Animation Studios
Pixar Animation Studios — Emeryville, California, United States
[05.17.19]

Animation Tools Software Engineer









Loading Comments

loader image