Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 16, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Indie developers report Ouya won't pay them thousands of dollars

Indie developers report Ouya won't pay them thousands of dollars

July 28, 2015 | By Phill Cameron

July 28, 2015 | By Phill Cameron
More: Indie, Business/Marketing

Multiple indie developers who have remained anonymous are reporting that Ouya have told them that they won't be recieving thousands of dollars owed to them as part of Ouya's 'Free the Games' fund, following the Razer acquisition of the company. 

Talking to Vice's Motherboard, the developers report that while the 'Free the Games' fund itself has gone through various iterations to tighten loopholes and ensure legitimacy of claims, the final installments of money are not going to be received by those legimitate claims. The fund itself was put in place to secure indie exclusives for the Ouya console, offering to match a developer's Kickstarter amount if they agree to stay exclusive to Ouya for at least six months. 

After some iteration, Ouya adopted a position where they would pay out $100,000 to developers over three installments, half being paid after display of a playable, beta version of the game, a quarter when the game launched, and the last quarter after the exlusivity period. As developers began to release beta builds this year, they were asked to sign a contract that included a clause stating that the contact would be terminated upon bankruptcy or insolvency. 

In Skype calls to the developers, Ouya notified them that the acquisition by Razer earlier this week falls under this clause, nullifying the contracts and resulting in no further payments. Motherboard reports that Ouya representatives informed the developers that Ouya would no longer exist after this acquisition, despite Razer heavily featuring the Ouya name in the press release regarding the acquisition.

The result of this is that multiple independent developers are having a large amount of money (reported between $5,000 and $30,000 individually) taken out of their future, putting the development of their projects in jeopardy. 

Razer's acquisition, notably, is for the software, technical team and developer relations personnel of Ouya, leaving behind the console and controller, and as such they would have no use for the exlusivity of these developers. They have stated that the acquisition is to utilise the Ouya expertise on their own microconsole, the Forge TV, and it's software Cortex TV. 

Related Jobs

Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan

Experienced Game Developer
Counterplay Games Inc.
Counterplay Games Inc. — Emeryville, California, United States

Next-Gen Platform Engineer
Counterplay Games Inc.
Counterplay Games Inc. — Emeryville, California, United States

Senior Gameplay Programmer
SimX, Inc.
SimX, Inc. — Mountain View, California, United States

Remote or Local Unity VR Engineer

Loading Comments

loader image