Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 25, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video: Designing funny games is no joke, but it can be done

November 19, 2015 | By Staff

November 19, 2015 | By Staff
    Post A Comment
More: Console/PC, Indie, Design, Video, Vault

It's hard enough to make someone laugh at a single joke. How do you keep them laughing throughout an entire game?

Game developer Zoe Quinn has spent time on stage working as a stand-up comedian, and as part of the GDC 2015 Narrative Summit she shared some interesting lessons learned from the experience about comedic timing -- and how it can be used to improve your game.

Citing comedic games like JazzpunkThe Stanley Parable and her own project Camp's Not Dead, Quinn explored smart ways to tell jokes through game mechanics and ran down some of the unique challenges that plague comedy game developers. Playtesting, for example, gets really tricky when your game is full of jokes that might quickly fall flat when you play through them multiple times.

Humorous and insightful, Quinn's talk is worth watching -- and now you can do just that for free via the GDC Vault.

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech

Related Jobs

Wargaming Sydney
Wargaming Sydney — Sydney, New South Wales, Australia

Lead Game Designer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Senior Content Designer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Senior Systems Designer
Street Smarts VR
Street Smarts VR — San Antonio, Texas, United States

Senior Producer/Game Designer

Loading Comments

loader image