Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 18, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Valve and HTC's Vive VR headset launches in April for $799

Valve and HTC's Vive VR headset launches in April for $799

February 21, 2016 | By Alex Wawro

February 21, 2016 | By Alex Wawro
More: VR, Business/Marketing

HTC and Valve helped jumpstart the Mobile World Congress event in Barcelona today with the announcement that the Vive VR headset will cost $799 when pre-orders open February 29th.

HTC is sticking to its December promise for a commercial launch of the Vive in April, and unveiling a new feature for the SteamVR-powered headset that VR developers may appreciate: the ability to check your phone without taking your headset off.

The Vive Consumer Edition will be capable of connecting with iOS and Android devices to enable the wearer to make or view phone calls, text messages and appointment reminders without removing the headset. There are other minor improvements over the Vive Pre devkit as well, including an added microphone (replete with open API) on the headset.

The headset itself, a pair of wireless controllers, a Vive Link box (to connect it to a PC), two base stations (for tracking the user's movement in a room) and a pair of earbuds are included in the $799 Vive Consumer Edition package announced today. 

Valve is expected to also bundle in (for a limited time) free copies of VR games Job Simulator: 2050 Archives from Owlchemy Labs and Northway Games' Fantastic Contraption. The company has been using versions of both in public demos of the Vive for some time.

As far as recommended specs go, details are yet scant; HTC and Valve recommend Vive Consumer Edition owners use at least an Nvidia GeForce GTX 970 or an AMD Radeon R9 290 graphics card, which matches Oculus' recommended GPU for its Rift VR headset.

The Rift, incidentally, is also expected to ship in April with two free games (though it won't have tracking stations and will include only an Xbox One gamepad) after having gone up for preorder last month for $599.

Related Jobs

Tangent Games LLC
Tangent Games LLC — Burbank, California, United States

Lead Engineer
Insomniac Games
Insomniac Games — Burbank, California, United States

Lead Character TD
Insomniac Games
Insomniac Games — Burbank, California, United States

Director, Art Management
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Senior Gameplay Animator

Loading Comments

loader image