Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 21, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Video: BioWare's Cameron Harris: You Need an Editor!

February 24, 2016 | By Staff




Books, films and TV shows all have editors, and so should video games. So says BioWare editor Cameron Harris, who breaks down how editors add value to projects, teams, and companies to generate creative and financial success. 

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech



Related Jobs

Insomniac Games
Insomniac Games — Burbank, California, United States
[01.19.18]

Technical Art Director
Lucky Charm Games
Lucky Charm Games — Altadena, California, United States
[01.19.18]

Web Developer - Front End
Blackstorm
Blackstorm — Mountain View, California, United States
[01.19.18]

Studio Game Engineer
Telltale Games
Telltale Games — San Rafael, California, United States
[01.19.18]

Senior Tools Engineer









Loading Comments

loader image