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 Pocket God  Becomes First iPhone App To Sell Over 2M Units

Pocket God Becomes First iPhone App To Sell Over 2M Units

January 19, 2010 | By Danny Cowen

January 19, 2010 | By Danny Cowen
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Bolt Creative has announced its popular and frequently updated iPhone game Pocket God has sold more than two million units since its launch on January 9th, 2009. Pocket God is the first paid application in the App Store to reach the sales milestone, according to Bolt.

Introduced as a casual-oriented entertainment title with limited player interaction, Pocket God has seen 29 gameplay-expanding "episodes" released over its lifetime.

Each episode, released as a free update for paid users, introduces new gameplay mechanics and interactive environments that accompany the game's existing content.

"We couldn't be happier with the turnout we've seen at the island," said Bolt Creative CEO Dave Castelnuovo. "The community has been absolutely incredible embracing this game."

"From the thousands of YouTube videos to the homemade Halloween costumes to the valuable user feedback we've received, we can't thank our community enough for our success."

Pocket God is available for 99 cents from the iTunes App Store. Bolt said the game's 30th episode is currently in development and will be released soon.


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