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Today Stardew Valley publisher Chucklefish Games confirmed to Polygon that sales of the indie RPG hit have broken the 1 million mark: 1,007,000, in fact. The game debuted in February, so it's only taken two months to sell that many copies.
The game has thus far only been released for Windows PCs. It sold nearly half a million copies in just a week.
"My experiences playing Harvest Moon are priceless and have had a deep impact on me, and I wanted my own game to have that kind of power," says developer Eric Barone, who spoke to Gamasutra in a revealing interview about the difficult four-year development cycle for the game in March.
"In many ways, I think I'm stuck in the past. But it's a past where game worlds were creative and magical... a celebration of that special, overwhelming feeling of wonder that we experience as children," Barone said.
This isn't the only notable 2D indie hit of late; just yesterday, Gamasutra reported that roguelike Enter the Gungeon has sold over 200,000 copies in its first week on sale. That game is available on both PlayStation 4 and PC.