Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 5, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

The Witcher 3 is still making CD Projekt heaps of cash

 The Witcher 3  is still making CD Projekt heaps of cash
May 12, 2016 | By Chris Kerr

The Witcher 3 developer, CD Projekt Red, is still reaping the rewards that come from releasing a critically-adored RPG. 

As shown in the Polish company's financials for the first quarter of 2016, the CD Projekt Group, which includes the game developer CD Projekt Red and the digital distribution platform, pulled in 87 million polish zloty (PLN) ($22.5 million) in revenue for its first fiscal quarter ended March 31 -- more than triple the 25.5 million PLN ($6.59 million) it brought in this time last year. 

Year-over-year profits leapt to 32.56 million PLN ($8.42 million); a stark contrast to the 5.21 million PLN ($1.35 million) loss the company reported in Q1 2015. 

Looking solely at CD Projekt Red’s game development operations, quarterly year-over-year revenues rose to 68.1 million PLN ($17.6 million) from 6.59 million PLN ($1.7 million), while profit increased to 34.15 million PLN ($8.83 million) up from a loss of 4.88 million PLN ($1.26 million).

Since launching in May 2015, The Witcher 3 has picked up a plethora of industry awards, taking home the top prize at The Game Awards and The Game Developer’s Choice Awards, and has sold close to 10 million copies worldwide. 

Back in March, CD Projekt revealed the game cost an estimated $81 million to develop over three and a half years, and went on to give an incredibly detailed breakdown of how it distributed that cash

Despite those huge development costs, the game sold over 6 million copies in its first six weeks, allowing the studio to turn a profit of $62.5 million in the first half of 2015.

Related Jobs

Visual Concepts
Visual Concepts — Agoura Hills, California, United States

Animation Engineer
Visual Concepts
Visual Concepts — Novato, California, United States

Senior Server Engineer
Visual Concepts
Visual Concepts — Novato, California, United States

Gameplay Software Engineer
Visual Concepts
Visual Concepts — Foothill Ranch, California, United States

Graphics Engineer

Loading Comments

loader image