Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 21, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


How did programming the original Game Boy really work?

May 24, 2016 | By Christian Nutt




The way people used to program games isn't much like how they program them now.

The original Game Boy, released in 1989, was a hugely popular handheld gaming device -- but it was tricky to program for. 

A new video showcases exactly how the device's processor worked, and how programming for the system required developers to understand that to make anything to appear on its screen. 

It's a fascinating look at one of the most successful handheld consoles ever, and it follows on from another video that takes a look inside its hardware

 



Related Jobs

Zovolt Ltd
Zovolt Ltd — Lisbon / Dublin, Remote, Remote
[04.20.21]

Unreal Engine Software Developer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[04.19.21]

Audio Programmer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[04.19.21]

Multiplayer/Network Programmer









Loading Comments

loader image