Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 26, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Learn proven formulas for balancing your next game at GDC Europe

Learn proven formulas for balancing your next game at GDC Europe

June 15, 2016 | By Staff

June 15, 2016 | By Staff
    Post A Comment
More: Smartphone/Tablet, Design, GDC Europe

GDC officials are organizing some great talks for this year's big GDC Europe event in Cologne, Germany, and today they're happy to announce another exciting session taking place at the August conference.

Brian Davis has been balancing games and game economies for years, from FarmVille to CityVille to Tiny Monsters. He's currently working on a new project at Wooga, and at GDC Europe he'll be talking frankly about "Balancing Your Game: A Formula-Driven Approach." 

Game balancing can be an esoteric art form, and there are few resources available to learn about it. How long should this quest take? How much should a sword cost? In his talk Davis will share the methods used to balance dozens of games and show you how to apply these methods to your game. He will cover the set up, process and share the exercises he's done to prepare for balancing even the most intricate game systems.

It promises to be an insightful talk, so don't miss it! Early birds can still register for GDC Europe 2016 by July 20th to save up to 200 euros on an All Access Pass. The conference itself will take place August 15th and 16th at the Cologne Congress-Centrum Ost venue in Cologne, Germany.

GDC Europe 2016 will also continue to offer business and matchmaking opportunities to all attendees with a developer-focused Expo Floor area and networking events throughout the show. For more information, please visit the GDC Europe website.

Gamasutra and GDC are sibling organizations under parent UBM Tech

Related Jobs

Behaviour Interactive
Behaviour Interactive — Montreal, Quebec, Canada

Senior Game Designer
Ubisoft RedLynx
Ubisoft RedLynx — Helsinki, Finland

Senior Game Designer
New Moon Production
New Moon Production — Hamburg, Germany

User Interface Artist - New Moon Production (all genders)
Insomniac Games
Insomniac Games — Burbank, California, United States

Open-World Designer

Loading Comments

loader image