Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 28, 2021
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Get a job: Be a Gameplay Programmer at Industrial Light & Magic

Get a job: Be a Gameplay Programmer at Industrial Light & Magic

July 18, 2016 | By Staff

July 18, 2016 | By Staff
More: Console/PC, Programming, Recruitment

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

ILMxLAB Gameplay Programmer, Industrial Light & Magic

Location: San Francisco, California

We’re on a mission: building the future. We’re working in this crazy-fun, hybridized fusion of entertainment where exceptionally high-end (previously pre-rendered) vfx meets interactive, immersive stories. That spectacular mash-up results in unparalleled real-time worlds where we endeavor to raise the bar for experiences and visuals as high as we possibly can.

As if making compelling movies and games wasn’t hard enough in isolation! Don’t get us wrong, we’re not complaining about the challenges. That’s literally why we come to work: It is our great fortune to be standing at the crossroads - unconstrained by a specific title or universe - in a collaborative, highly creative, and highly technical work environment. If that sounds interesting, jump in. We still believe in picking up hitchhikers.

Our team is growing. We are looking for talented, driven creative technologists to help design and implement to join us. Have a look at the description below. If it sounds like you, send us your stuff!


  • Design and implement solutions for gameplay mechanics, AI, player controls, animation, physics, and UI.
  • Collaborate with multidisciplinary team of artists and engineers in a fast-paced, iterative development environment.
  • Chief gameplay problem-solver and experience optimizer. You are user-focused. Find the fun. Please.
  • Write polished, optimized, and documented code with an eye towards re-usability for multiple games.
  • Assist with R&D and rapid prototyping team as it relates to real-time production.
  • Assist in spec of development schedule and design specification, ensure implementation of experience matches design.
  • Identify risks for tech/development and proactively propose solutions.
  • Actively participate in the QA process to identify, triage and fix bugs.
  • Supervision of junior or mid-level programmers as required.


  • Bachelor’s or Master’s in Computer Science or related discipline.
  • 4+ years of game development experience as a gameplay programmer.
  • Extensive experience working with Unreal 4 or 3.
  • Experience working with Blueprints Visual Scripting.
  • Extensive experience with C++ programming language, strong understanding of C# and C.
  • Strong familiarity with OOD principles.
  • Solid understanding of algorithms, physics and math.
  • Excellent problem solving skills and the ability to work with minimal supervision.
  • Strong understanding of 3D modeling, texturing and animation.
  • Passionate about making and playing games.
  • Passionate about immersive experiences.


  • Game design experience, (double bonus for multiplayer)
  • Virtual or Augmented Reality development.
  • Experience integrating game audio libraries such as FMOD, Wwise, Miles
  • Deep experience with one or more of the following – Rendering, Physics, Networking, Input Systems
  • Unity and or Mobile game dev experience
  • Willing to be a generalist when necessary, tackling general, editor, engine, builds or misc. tool tasks.
  • Agile development experience

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.

Related Jobs

Mountaintop Studios
Mountaintop Studios — San Francisco, California, United States

Data Engineer
Mountaintop Studios
Mountaintop Studios — San Francisco, California, United States

Senior Gameplay Engineer
Mountaintop Studios
Mountaintop Studios — San Francisco, California, United States

Senior Engine/Systems Engineer
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States

Tools Engineer

Loading Comments

loader image