We're living in the age of the YouTuber, and as Twitch and other broadcasting platforms grow ever more popular it's important for game developers to know how to make use of those services.
That's precisely why, at GDC 2016, Twitch dev relations chief (and former UBM staffer) Kathy Astromoff took the stage to share examples of how game developers are incorporating Twitch streamers into their design process.
She also went beyond to discuss how Twitch broadcasters can affect your game's success, and walked her audience through the different ways you can get streamers interested in playing your next game.
It was a good, timely talk, so if you missed it in person don't miss your opportunity to now watch the entire talk for free over on the official GDC YouTube channel.
In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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