Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Microsoft doubles down on accessibility with Game Chat Transcription

Microsoft doubles down on accessibility with Game Chat Transcription

March 16, 2017 | By Chris Kerr

March 16, 2017 | By Chris Kerr
Comments
    1 comments
More: Console/PC, Design



Microsoft is piloting a new Game Chat Transcription feature on Xbox One and Windows 10 PCs that gives players speech-to-text and text-to-speech capabilities. 

The feature works in two ways, with speech-to-text converting all incoming game chat voice communications into text, so players can read the messages on their screen in real-time. 

As you'd imagine, text-to-speech does the opposite, and lets players have their own typed text spoken aloud to others in the game. 

It's hoped the new accessibility option, which is being trialled right now in Halo Wars 2, will make for a more inclusive gaming experience.

Microsoft hopes to add more support in the future, but for now Chat Transcription can be activated in the game's Ease of Access menu, under the Settings options. 

For more information, head on over to the Microsoft Accessibility Blog



Related Jobs

Blackstorm
Blackstorm — Mountain View, California, United States
[01.12.18]

Studio Game Engineer
Plarium Michigan Studio LP
Plarium Michigan Studio LP — Portage, Michigan, United States
[01.12.18]

Senior Systems Designer
Naughty Dog
Naughty Dog — Santa Monica, California, United States
[01.11.18]

Web Developer
Naughty Dog
Naughty Dog — Santa Monica, California, United States
[01.11.18]

Scripting / Systems Designer (Single Player)









Loading Comments

loader image