Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 19, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Gilbert:  DeathSpank  Could Pave The Way For More Downloads With 'Real Meat'

Gilbert: DeathSpank Could Pave The Way For More Downloads With 'Real Meat'

July 14, 2010 | By Staff

July 14, 2010 | By Staff
Comments
    4 comments
More: Console/PC



Veteran game designer Ron Gilbert (Monkey Island series) hopes that his latest game, DeathSpank -- more robust than many download-only titles -- can help pave the way to a new ecosystem for digital.

The game design did not change simply because the game was a downloadable title, he tells Gamasutra in today's feature interview. "I don't know whether that's a plus -- history will answer that question! But no, it really didn't."

"The game is very different from a lot of stuff that's in the download space; I'm kind of hoping in a way that it'll open up the door to the Xbox and the PSN having more games with some real meat on them," says Gilbert of DeathSpank, which blends Diablo-style hack and slash with Monkey Island-style puzzles and story.

"I'm really hoping this is kind of the future of downloads, and that we can get some really good, interesting games in the download space," adds Gilbert.

The title, developed by Hothead Games (Penny Arcade Adventures), launches today on Xbox Live Arcade and PlayStation Network.

The full feature interview on the genesis of DeathSpank's character and world, as well as the design challenges Gilbert faced on the game, is now live on Gamasutra.


Related Jobs

Insomniac Games
Insomniac Games — Burbank, California, United States
[10.18.20]

Lead Gameplay Programmer
Insomniac Games
Insomniac Games — Burbank, California, United States
[10.18.20]

Graphics Programmer
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[10.18.20]

Experienced Game Developer
Insomniac Games
Insomniac Games — Burbank, California, United States
[10.17.20]

Character TD









Loading Comments

loader image