Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 24, 2018
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video: Nioh director reflects on the game dev impact of player feedback

March 22, 2017 | By Staff

March 22, 2017 | By Staff
    Post A Comment
More: Console/PC, Production, Video, Vault

Team Ninja's samurai action game Nioh was in development for over a decade, and it went through a lot of changes before being released this year.

At GDC 2017, game director Fumihiko Yasuda spoke at length about how the game's design was deeply impacted by Team Ninja's decision to open the game up to public testing via the release of both an "alpha" and "beta" demo prior to launch.

That testing wound up significantly influencing the game, and Yasuda went through the key lessons learned, the applications of collected data, the way players responded to this sort of open development, and how Team Ninja implemented the feedback gathered.

It was interesting, especially given the relatively unforgiving design elements at work in Nioh. If you missed Yasuda's talk at the show, good news: you can now watch it entirely for free over on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas

Related Jobs

Sony PlayStation
Sony PlayStation — San Mateo, California, United States

Sr. Technical Project Manager - PlayStation
Sony PlayStation
Sony PlayStation — San Mateo, CA, California, United States

Tournament Program Manager, eSports
Sony PlayStation
Sony PlayStation — San Mateo, California, United States

Director, Competitive Gaming
Visual Concepts
Visual Concepts — Novato, California, United States

Associate Producer, Online Operations

Loading Comments

loader image