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VRDC Fall 2017 features talks from NASA and the  Arizona Sunshine  devs!

VRDC Fall 2017 features talks from NASA and the Arizona Sunshine devs!

July 11, 2017 | By Staff

July 11, 2017 | By Staff
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More: VR, Design, VRDC



Heads up, VR enthusiasts: Virtual Reality Developers Conference officials want to quickly let you know about two more exciting sessions happening at VRDC Fall 2017 this year, which takes place September 21-22 at a bigger, better venue in San Francisco!

VRDC organizers are excited to welcome the NASA Jet Propulsion Laboratory's own Nathaniel Guy to VRDC Fall 2017, where he'll be delivering a fascinating talk on "Mixed Reality for Space Exploration."

 Using MR/VR applications, the scientists and engineers at NASA JPL can plan activities for the Mars Curiosity rover and analyze Martian geology while walking on a 3D reconstruction of the Martian surface. Guy's session will present recent projects that leverage immersive technology to tackle unique visualization and interaction challenges, and discuss research that shows the beneficial effects of using MR to accomplish these tasks.

Some of the specific problems for which Guy will show solutions include MR procedural assistance, 3D terrain reconstruction from limited image data, and scientific collaboration in a virtual space. Check out the full talk to see how virtual and mixed reality are currently being used to deal with problems encountered in space exploration.

Also, Vertigo Games lead programmer Trevor Blom will be at VRDC Fall 2017 to talk about "Looking Back at the VR Development of 'Arizona Sunshine' and 'Skyworld'." Both games have been early standout hits, so come hear about the incredible journey which was the development of Arizona through Unity, VR, CPU and GPU optimizations, all while maintaining that target of hitting 90fps and making an immersive and realistic game in the process.

You can expect to learn how some features of 'Arizona Sunshine' and 'Skyworld' have been made in Unity ranging from low-end to high-end PC's and Playstation VR. Additionally you will walk away with a better understanding of how to profile and optimize a VR game with Unity, and how you can use that to deliver a more immersive VR experience!

And of course, VRDC Fall 2017 organizers look forward to announcing many more talks for the event in the weeks to come. Don't forget to register early at a discounted rate

Since tickets sold out for the first three VRDC events, VRDC Fall 2017 will offer more sessions and move to a bigger location at the Hilton Union Square in San Francisco, CA September 21-22.

For more information on VRDC Fall 2017, visit the show's official website and subscribe to regular updates via Twitter and Facebook.

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