Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 25, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Chat with the designers of the X-Wing Miniatures game at 3PM EDT

July 14, 2017 | By Bryant Francis




We’re doing something a little different today on the Gamasutra Twitch channel. Instead of playing a video game, we’re going to be taking a deep dive on the design of a tabletop game—specifically, Fantasy Flight’s X-Wing Miniatures Game. 

Why this game? Well for one, its character-building mechanics have similarities to a lot of competitive video games. For another, it has a unique movement system that allows for mistakes and unexpected consequences to define the shape of the game. 

To learn more about these systems, we’ve invited Fantasy Flight developers Alex Davy, Max Brooke and Frank Brooks to join us today in a conversation about the game’s design. So whether you’re an ace X-Wing jockey, or just want to learn more about design for miniatures games, you should join us in Twitch chat today to 3PM EDT. 

And while you’re at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 



Related Jobs

Skydance Interactive
Skydance Interactive — Marina Del Rey, California, United States
[09.22.17]

Narrative Designer
Substrate Games, LLC
Substrate Games, LLC — Des Moines, Iowa, United States
[09.21.17]

Software Engineer
Infinity Ward / Activision
Infinity Ward / Activision — woodland hills, California, United States
[09.21.17]

Senior Visual Effects Artist
Pixelberry Studios
Pixelberry Studios — Mountain View, California, United States
[09.20.17]

Senior Game Writer









Loading Comments

loader image