Today we dig deep into the archives to bring you something special: Nintendo's Shigeru Miyamoto speaking to his fellow game makers as part of his keynote address at the 1999 Game Developers Conference.
At the time, Nintendo was supporting the Nintendo 64 and Game Boy Color as it moved towards the launch of the Gamecube in 2001. Miyamoto touched on the company's history and approach to hardware design in his talk, but he also shared his core thoughts about the art of game design.
It was a fantastic talk that also elucidated Miyamoto's vision of a potential future where games are part of a bigger, broader world, one that's still worth studying today.
If you've never seen it before (or you just want to watch it again to brush up) make sure to head over and watch it now over on the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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