Making games is hard. Managing people effectively is hard. Managing great game teams is especially hard, and yet it's something that's rarely discussed in the game industry because most game makers would prefer to focus on the games themselves.
That's why Schell Games chief Jesse Schell took the stage at GDC 2015 to deliver a frank breakdown of what's involved with being a great manager in games.
Schell has spent over a decade growing a small studio into a large one capable of working happily and productively on multiple projects at once, and in his talk he shared six concrete methods he has found to keep a studio happy, healthy and producing great games.
If you missed out on hearing all that actionable advice in person, no worries: you can now watch Schell's for free on the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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