Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Slime Rancher  passes 1 million sold

Slime Rancher passes 1 million sold

August 17, 2017 | By Alissa McAloon




Monomi Park’s plort-filled adventure Slime Rancher has surpassed 1 million sold, just weeks after its full launch and under two years after its initial release as an early access title last January. 

While that milestone no doubt includes copies sold ahead of the game’s full launch two weeks back, the game’s developer did note that those 1 million sales do not include copies picked up for free through Microsoft’s Games With Gold Xbox Live subscription perk.

On its own, the Games With Gold program has handed out 3.5 million copies of Slime Rancher to Xbox Live subscribers on the Xbox One during the first half of the month-long promotion.

Gamasutra recently had a nice livestreamed chat about Slime Rancher's development with developer Nick Popovich; you can find both digestible clips and the full version (along with loads of other great game dev chats) over on the Gamasutra Twitch channel.  



Related Jobs

HumaNature Studios Inc.
HumaNature Studios Inc. — Lahaina, Hawaii, United States
[07.20.18]

Lead Prototype Simulation Engineer
Monomi Park
Monomi Park — San Mateo, California, United States
[07.20.18]

3D Character Artist
Age of Learning, Inc.
Age of Learning, Inc. — Glendale, California, United States
[07.20.18]

Game Systems Designer
Age of Learning, Inc.
Age of Learning, Inc. — Glendale, California, United States
[07.20.18]

QA Automation Architect









Loading Comments

loader image