The Game Developers Conference is coming back to the Moscone Center in San Francisco next year (March 19-23, 2018) and organizers want to remind you today that they're still accepting pitches for Summit sessions!
Officials are accepting talks that would be a good fit for the Virtual Reality Developers Conference @ GDC (or just VRDC@GDC), GDC Summits, and the Game Career Seminar through Friday, September 29th at 11:59 pm Pacific Time!
It's important to note that the show will once again have a Summit of talks dedicated specifically to game education, this time with a new name: the GDC Educators Summit!
The Educators Summit is dedicated to bringing forward the most innovative and exciting ideas in game education today. Attendees will discover new experimental and inventive educational approaches as well as best practices that they can bring back to their faculty and classrooms.
The summit brings together educators from established game development programs with new game course creators that want to understand the challenges they'll face in the next few years. It is a great professional development opportunity that will explore how new areas of game education will advance the field for the next generation of students.
So who should be submitting? You should, if you're an inspired educator with some great ideas to share with others about teaching game design/development, to improve everyone's practice.
You've done some ground-breaking work on your curriculum or research that we can all use to improve what we are doing with students. You have a unique point of view on teaching game design/development that you haven't seen anywhere else, that you know could add value. You have an idea for a panel, and can assemble some great speakers from various schools to speak to a particular topic.
We are looking for new voices, so if you haven't submitted before, please consider doing so. There is probably something amazing and unique about how YOU do things that we would all benefit from hearing about. We are particularly interested in hearing from programs/people who may not be regular attendees.
The audience for this Summit consists of educators of game development and studies (working in the context of community college, four-year college/university and graduation education programs).
Most attendees are at schools that already have well-established game programs and courses of study (or else they will be in a few short years, once they work the kinks out of a newly-developed program). We are soliciting the following topics for the 2018 program:
Annual lecture themes:
Tips for submissions, based on some common mistakes we've seen:
So if you want to speak at GDC 2018, submit your talk now! (For VRDC@GDC 2018, click here.) For more details on the submission process or GDC 2018 in general visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS.
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