Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 20, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Moving on: Gearbox wraps up active development on  Battleborn

Moving on: Gearbox wraps up active development on Battleborn

September 18, 2017 | By Chris Kerr

September 18, 2017 | By Chris Kerr
    Post A Comment
More: Console/PC, Production

Gearbox Software's hero-shooter Battleborn is effectively being laid to rest, as the studio prepares to wind down development.

Writing on the Gearbox forums, creative director Randy Varnell explained the game won't be receiving any more updates after the next one arrives this Fall, although the servers will remain up for the "forseeable future."

"As of this week, there will be no more Battleplans and there is currently no planned content after the Fall Update," he wrote. "Details of any future changes or news will be made on our forums or through social media, so keep your radars on."

Battleborn launched in May 2016 at the same time as Blizzard's own hero shooter, Overwatch. Predicatbly, the two games drew comparions, but while Overwatch went on to amass a huge following, Battleborn struggled to make a similar mark.

Gearbox tried to shake things up by toying with differnet pricing and monetization models, but in the end Battleborn failed to escape the shadow of Overwatch, and now the studio wants to completely focus on its upcoming projects.

"If you've been paying attention to recent news from the Gearbox Panel at PAX West, you'll have heard that many folks at Gearbox are working on a highly anticipated project," continued Varnell. 

"Athough I'm sad my time on Battleborn is coming to a close, I'm happy to announce that I will play a significant role on this highly anticipated but unannounced game, and I'm sure you’ll be hearing some from me again in the future regarding Gearbox games."

Related Jobs

Sparx* - Virtuos Vietnam
Sparx* - Virtuos Vietnam — Ho Chi Minh, Vietnam

Senior Real-time VFX Artist
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan

Experienced Game Developer
University of Utah
University of Utah — Salt Lake City , Utah, United States

Assistant/Associate/Professor (Lecturer)
Funcom — Raleigh, North Carolina, United States

External Producer

Loading Comments

loader image