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Automaton nets $10M to create survival game using Improbable tech

Automaton nets $10M to create survival game using Improbable tech

September 19, 2017 | By Chris Kerr

September 19, 2017 | By Chris Kerr
More: Production



Automaton, a fledgling developer based in Cambridge, has secured $10 million in funding to create an online survival game that could support up to 1000 players at once. 

As reported by VentureBeat, the unnamed title will let players explore a massive 12km squared map, and will feature character progression, social hubs, and a player-driven narrative.

Automaton plans to build its online world using Improbable's SpatialOS cloud computing technology, which means it's the second time in as many weeks a studio using that tech has netted a substantial amount of cash to push on with development.

Last Tuesday, Surgeon Simulator developer Bossa Studios nabbed $10 million to bolster the development of its MMO sandbox, Worlds Adrift

Bossa also made headlines yesterday by announcing the hiring of former Half-Life, Left for Dead, and Portal scribe, Chet Faliszek.



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