This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Veteran game dev Dylan Cuthbert appeared today in the latest episode of Double Fine's ongoing "Devs Play" series of design-focused Let's Plays videos to share game dev trivia about the making of the 1993 Super Nintendo game Star Fox.
It's worth watching because while Cuthbert is now well-known as the founder of Q-Games (The Tomorrow Children), in the '90s he was working at Argonaut Software as one of the core programmers on Star Fox and its canned sequel.
This week Nintendo released its SNES Classic mini-console, which counts both Star Fox and the never-released (before now) Star Fox 2 among its library of 21 SNES games. To mark the occasion, Double Fine (in conjunction with 2 Player Productions) published the video of Cuthbert telling stories about his time working on Star Fox and Star Fox 2 as someone else played through the original game.
Devs who enjoy the video might want to check out its companion piece, another Devs Play video published today in which Cuthbert chats about working on the (Japan-only) 1992 Game Boy shooter game X, which is much akin to Star Fox. You can find both videos and many more like them over on the Double Fine YouTube channel.
If you'd like to hear more from Cuthbert about what it was like to work on a Star Fox sequel and see it mothballed until this week, check out our recent chat with him about Star Fox 2.