Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 19, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Microsoft's Spencer: 3D No More Than A 'Science Experiment'

Microsoft's Spencer: 3D No More Than A 'Science Experiment'

October 20, 2010 | By Simon Parkin

October 20, 2010 | By Simon Parkin
Comments
    19 comments
More: Console/PC



Phil Spencer, corporate vice president for Microsoft Game Studios, has expressed concerns over how mainstream 3D console gaming can be, describing the 3D version of Batman: Arkham Asylum as "more like a science experiment than something that's going to go touch millions of people."

Speaking to CNN, Spencer said: "As an entertainment company, we're trying to do things that millions of people can go enjoy today," Spencer said. "And for better or for worse, people just don't really have TVs in their house right now that are going to do 3-D in a way that's going to work."

For Spencer, one of the main drawbacks of the technology is the need for players to wear 3D glasses. "A bunch of people sitting around the living room wearing $150 glasses -- I'm just not sure that's kind of mainstream today," he said.

"Trying to get a bunch of people playing together in a room where not everybody sees the same thing ... is kind of a weird disconnect to me."

"I like the [Nintendo] 3DS," he added. "You don't have to wear the glasses."

Despite these reservations, Spencer made clear that Microsoft is going to provide for consumers who want 3D content. "Clearly, we're not going to ignore 3-D," he said.

"I think it is something that will play a role in entertainment," he said, before adding, in a seemingly barbed comment aimed at rival Sony, "But as a corporate mandate, I don't need to sell you a new TV. That's not part of my business model."






Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[10.18.21]

Senior Concept Artist
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[10.18.21]

Sound Designer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[10.18.21]

AI Systems Designer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[10.18.21]

Senior Games Writer









Loading Comments

loader image