Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Chat with the developers of Seven: The Days Long Gone at 3PM EST

December 6, 2017 | By Bryant Francis

It's not unusual for a few PC games to sneak out onto Steam at the end of the year, and today we've picked up a rather interesting one on our radar. Seven: The Days Long Gone is an isometric stealth game from a group of ex-Witcher developers with a weird technofantasy vibe, and we're going to be streaming it today at 3PM EST on Twitch. 

Joining us on this technimagical journey will be lead designer Jakub Rokosz and quest designer Karolina Kuzia-Rokosz, who are eager to discuss how the game's unique setting and a technical focus on verticality became useful tools to mix up the stealth formula. 

If you've got questions for these two developers, be sure to ask them in Twitch chat! And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 

Related Jobs

Supergiant Games
Supergiant Games — San Francisco, California, United States

Technical Designer
Miami University
Miami University — Oxford, Ohio, United States

Assistant Professors (3D/VR, UX research, Interaction design)
SMU Guildhall
SMU Guildhall — Plano, Texas, United States

SMU Guildhall Faculty (eCenter) - 2 positions
University of California Santa Cruz
University of California Santa Cruz — Santa Cruz, California, United States

Art and Design: Games and Playable Media Program, Assistant Professor (Open Until Filled; Initial Review 01/15/18)

Loading Comments

loader image