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Adobe's Flash 3D Efforts Powered By TransGaming's SwiftShader

Adobe's Flash 3D Efforts Powered By TransGaming's SwiftShader

October 28, 2010 | By Kris Graft

October 28, 2010 | By Kris Graft
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More: Console/PC, Programming



Game development software company TransGaming revealed that it is the company behind the 3D rendering technology recently announced for Flash Player and Adobe AIR platforms.

TransGaming said this week that Adobe licensed the company's SwiftShader software renderer, which will allow Adobe's Flash Player and AIR to render 3D capabilities regardless of a system's 3D hardware, even on systems with no hardware-based 3D support.

The 3D renderer supports shaders, floating point rendering, anti-aliasing and other features, TransGaming said. SwiftShader can be directly integrated into games and applications with no changes to source code as the renderer can "provide the same APIs that developers are already using for their games and applications," the company added.

TransGaming's deal with Adobe "means that Adobe developers will be able to deliver 3D content on practically any hardware," said TransGaming CTO and founder Gavriel State.

"In addition to broader hardware compatibility, SwiftShader is portable, flexible and efficient -- adding as little as 100KB to the size of the distributable content for Flash Player and Adobe AIR," State explained.

Adobe Flash platform marketing director Anup Murarka said Adobe plans on driving 3D innovation on the web "just as we powered the web video revolution."


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