A portfolio is one of the most important things to perfect for those working in a creative industry. Trying to decide what to include can be daunting. How many pieces? How many different mediums, and in what format? With the Internet acting as a potential first impression for employers, should artists tweak their social medias accordingly?
In this GDC 2017 session industry artists Greg Foertsch, Alison Kelly, Wyeth Johnson, Lisette Titre-Montgomery, Shawn Robertson and Gavin Goulden discuss what can make or break a creative portfolio. They offer advice on what artists should include in order to catch the attention of future employers, as well as how to present themselves online in-between posting their creations.
The talk goes over crucial topics every artist should consider when putting together their portfolio. For example, Foertsch guides the conversation and asks artists to consider quality over quantity when picking out work. "Your portfolio is only as strong as the weakest piece in it," adds Johnson.
Artists interested in learning about what they can do to improve their portfolio can watch the talk completely free via the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
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