Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 16, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Chat with the developers behind InnerSpace today at 3PM EST

January 17, 2018 | By Bryant Francis

As 2018 gets off to a roaring start, we're excited to kick things off talking to the indie developers at PolyKnight Games, who created the just-launched InnerSpace. While it shares a name with the 1987 Martin Short film, InnerSpace is less about being shrunk down and more about peacefully exploring an alien world using a rather meditative flight system. 

To learn more about the game's development (and discuss how you make these kinds of games without triggering motion sickness), we've invited the folks from PolyKnight Games to join us on the Gamasutra Twitch channel at 3PM EST. Be sure to ask your questions about everything from art, to music, to launching on the Switch! 

And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 

Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

UI Artist
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Senior Content Designer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Senior Systems Designer
Wargaming Mobile
Wargaming Mobile — Berlin, Germany

Lead Producer

Loading Comments

loader image