Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 15, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


We're streaming Night in the Woods (on Switch!) with Scott Benson at 3PM EST

February 2, 2018 | By Bryant Francis




Last year, indie adventure Night in the Woods captured the hearts and minds of game developers by telling a small, personal story with clever mechanics and an amazing art style. This week, developer Infinite Fall and publisher Finji were able to team up to release the game on Nintendo Switch, translating the game's experience to make sure it worked on the popular mobile console. 

Since we didn't get to stream the game last year, and we're still curious about how developers are faring with the Switch, we've invited Night in the Woods co-creator Scott Benson onto the Gamasutra Twitch channel at 3PM EST answer our questions about making the game! If you ALSO have questions about ~crimes~ or anything else around the game's development, be sure to ask them in Twitch chat. 

And while you're at it, be sure to follow the Gamsutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 



Related Jobs

Roblox
Roblox — San Mateo, California, United States
[08.14.18]

Sr. UX Designer
Roblox
Roblox — San Mateo, California, United States
[08.14.18]

Technical Artist
Rabbit
Rabbit — San Mateo, California, United States
[08.14.18]

UI/UX Designer
Gear Inc.
Gear Inc. — Hanoi, Vietnam
[08.14.18]

Remote Senior Game Designer









Loading Comments

loader image