Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 17, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Unity acquires ProBuilder level design tool and hires its creators

Unity acquires ProBuilder level design tool and hires its creators

February 16, 2018 | By Chris Kerr

February 16, 2018 | By Chris Kerr
Comments
    Post A Comment
More: Design, Production



Unity has acquired the ProBuilder team and added the 3D modeling and level design tool to its creative suite. 

ProBuilder, created by Gabriel Williams and Karl Henkel, lets developers design, prototype, and rapidly playtest levels directly in Unity.

The tool packs a plethora of useful features like procedural shapes, in-scene UV controls, and indefinitely editable shapes, and has been used in games such as Superhot, Tacoma, Innerspace, and Manifold Garden

Starting today, ProBuilder will become part of the Unity feature roadmap, and all be available to Unity subscription plan holders at no extra cost. 

As part of the deal, both Williams and Henkel will also join Unity, though it's not clear what their new roles will be. 

You can learn more about ProBuilder, including how to get your hands on the toolkit, over on the Unity blog.



Related Jobs

None
None —

None









Loading Comments

loader image