Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

 Fortnite  mobile revenue tops $15M after less than a month

Fortnite mobile revenue tops $15M after less than a month

April 6, 2018 | By Chris Kerr

The iOS version of Fortnite has earned more than $15 million in global revenue since launching less than a month ago.

As reported by analytics group Sensor Tower, Epic's frenetic battle royale shooter has now been downloaded over 11 million times worldwide -- a figure that becomes all the more impressive when you consider it's yet to launch on Google Play. 

Fortnite landed on the App Store in mid-March, and despite being an invite-only affair, managed to rake in $1.5 million in revenue during its first seven days on digital shelves.

Epic lifted those invite requirements earlier this week, at which point spending skyrocketed by 197 percent, with player expenditure on Monday, April 2, totaling more than $1.8 million for the day. Almost triple the previous daily average of $620,000. 

"This growth isn’t unexpected given the sudden increase in active players, but, as the chart shows, daily revenue was already increasing substantially prior to the influx," explained Sensor Tower. 

"Fortnite continues to occupy a place in the top 10 grossing on iPhone in 23 countries as of this writing. This includes the U.S., where it has been consistently out-earning the likes of top money-making mobile games including Candy Crush Saga and Clash of Clans."

With the game currently occupying the No. 1 download spot on iPhone in more than 20 regions, Sensor Tower expects revenue to continue climbing as the player base grows.

Related Jobs

Gear Inc.
Gear Inc. — Hanoi, Vietnam

[Vietnam] Senior Game Designer
Plastic Wax
Plastic Wax — Sydney, New South Wales, Australia

Lead UE/VR Developer
Heart Machine
Heart Machine — Culver City, California, United States

Gameplay Engineer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Console Gameplay Engineer

Loading Comments

loader image