Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 23, 2019
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Beat Saber  sells 50,000 copies in its first week

Beat Saber sells 50,000 copies in its first week

May 15, 2018 | By Emma Kidwell




Beat Saber, the VR rhythm game developed by Hyperbolic Magnetism, has sold 50,000 copies in its first week, initially launching on May 1. 

The milestone was announced on Twitter earlier today, where the developers thanked players for their support and expressed excitement over the game's success. 

Beat Saber retails for $20 USD and is available on the Steam and Oculus Store, with plans to launch the title on other platforms in the future as well, according to Hyperbolic Magnetism's press kit

The VR game generated a lot of excitement after a teaser trailer was uploaded to YouTube back in January, showing off just enough gameplay to reveal the goal of the game, which tasks players with slashing beats (represented by small cubes) as they traveled down the screen. 



Related Jobs

Within
Within — Los Angeles, California, United States
[01.22.19]

Engineering Lead (Mobile)
Within
Within — Los Angeles, California, United States
[01.22.19]

Graphics Engineer
The University of Auckland
The University of Auckland — Auckland, New Zealand
[01.22.19]

Technician - Virtual Reality Lab
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[01.22.19]

UI Artist









Loading Comments

loader image