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Weekly Jobs Roundup: Telltale, Sucker Punch, and more are hiring now!

Weekly Jobs Roundup: Telltale, Sucker Punch, and more are hiring now!

May 31, 2018 | By Staff




Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Here are just some of the many, many positions being advertised right now. If you're a recruiter looking for talent, you can also post jobs here.

Lead Lighting ArtistSucker Punch Productions

Location: Bellevue, Washington

Sucker Punch Productions is looking for a talented Lead Lighting Artist with a solid understanding of current run-time rendering technologies to illuminate the world of Ghost of Tsushima. The ideal candidate will have previous experience as a Senior Lighting Artist in game development, deep understanding of traditional lighting concepts, outstanding communication skills, and an unbridled passion to raise the bar in the visual entertainment industry. 

Game DesignerInnoGames

Location: Hamburg, Germany

Germany-based InnoGames is looking for a Game Designer to take responsibility for designing unique game content as well as balancing of a complex in-game economy and being the link between numbers and a great player experience. Specifically, the team is looking for an experienced designer with a proven track record in designing free-to-play games.

Game Programmer (Intern, Jr., or Mid)Craftsmanplus

Location: New York, New York

Craftsmanplus is looking for a Game Programmer (at either the intern, jr., or mid-level) to join its team and create high-quality mini-games for its clients. This position requires proficiency with javascript, object-oriented programming, and game design and either a degree in computer science, game development, a related field, or equivalent experience.

ProducerTelltale Games

Location: San Rafael, California

Reporting to the Executive Producer, the Producer is responsible for scheduling, tracking, managing and delivering Telltale interactive content and functions as the key day to day team manager/advocate. Telltale seeks applicants with producer, project manager, or development director credits on at least two triple-A titles for this position.

Level Designer, Giant Enemy Crab

Location: Seattle, Washington

Giant Enemy Crab is looking for a level designer to work on it's upcoming tactical FPS Due Process. Ideally, this role is after someone with at least 3 years of game development or mod-making experience and will task a dev with creating playtest maps and working to define the characteristics of various level palettes for the game. This position is onsite and will require you to be local to Seattle, though relocation assistance is possible.



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