Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 23, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Video: How the animation in Moss creates an emotional experience

July 10, 2018 | By Staff

July 10, 2018 | By Staff
Comments
    1 comments
More: VR, Design, Video



In this GDC 2018 talk, Polyarc's Richard Lico goes over the methods he uses to create honest performances for Moss's mouse protagonist which elevate the emotional bond between Quill and the player.

Lico demonstrates how VR breaks the fourth wall, elevating Quill beyond a simple player avatar. He also discusses the unique, efficient workflow and tools used to create animation in the world of Moss.

At its core, it's the animation direction of which drives this strong, emotional response to Quill. 

It's an informative talk that's definitely worth watching, so animators shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas.



Related Jobs

Psyonix
Psyonix — San Diego, California, United States
[09.22.18]

UI Lead
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[09.21.18]

Senior Writer
Velan Studios
Velan Studios — Troy, New York, United States
[09.21.18]

UI/UX Designer
Plarium Michigan Studio LP
Plarium Michigan Studio LP — Portage, Michigan, United States
[09.21.18]

General Game Designer









Loading Comments

loader image