Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 15, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Chat with the developers of Scythe: Digital Edition at 12PM EDT

July 11, 2018 | By Bryant Francis




We at Gamasutra do like to dip our toes in the waters of tabletop games on occasion, but today on our Twitch channel we've got a really interesting guest for you to talk to. A few months ago, the folks at Asmodee Digital released Scythe: Digital Edition, a PC-based version of the popular tabletop game Scythe that mixes alternate history, giant robots, and economic management. 

Since we don't get to talk to many tabletop developers, let alone ones trying to make the genre work on PC, we've decided to chat with some of the folks behind Scythe: Digital Edition join us on our stream to answer questions about the game's design and development. If you've got questions about working on these kind of games (or selling them on Steam Early Access), be sure to swing by and ask your questions in Twitch chat! 

And while you're at it, you can follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 



Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[11.15.18]

Mid/Senior Multiplayer Programmer
innogames
innogames — Hamburg, Germany
[11.14.18]

UI/UX Designer for Forge of Empires
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[11.13.18]

Senior World Builder
Monster Squad
Monster Squad — Seattle, Washington, United States
[11.13.18]

UE4 GAMEPLAY PROGRAMMER









Loading Comments

loader image