Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 25, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Ubisoft Removes Constant Online Authentication DRM For PC Games

Ubisoft Removes Constant Online Authentication DRM For PC Games

January 4, 2011 | By Simon Parkin

January 4, 2011 | By Simon Parkin
Comments
    18 comments
More: Console/PC



Ubisoft has eliminated its controversial PC DRM technology that required players to remain connected to the internet in order to play the company's games, enabling consumers to play many 2010 titles offline for the first time.

A Reddit user first noticed that a recent patch now enables the PC versions of Assassin's Creed 2 and Splinter Cell: Conviction to be played with web connections turned off although they do still require an Internet connection to authenticate the game on start-up.

Ubisoft's innovative DRM technology was heavily criticized by players when it was announced in January last year.

The company had acknowledged consumer outcry, as one Ubisoft spokesperson said "[we] wouldn't have built it if we thought that it was really going to piss off our customers." But the company went ahead with the system, launching it to coincide with the release of The Settlers 7.

However, following a spate of server attacks which prevented players from being able to access their own games, and continued criticism from gamers in the face of these issues, Ubisoft eliminated the system for the release of the PC version of real-time strategy game RUSE.

This latest retroactive removal of DRM server authentication for games that previously required it represents a further backtrack from what Ubisoft once considered "the best way to deal with" piracy in the PC market.


Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[08.23.19]

Senior Engine Programmer
Insomniac Games
Insomniac Games — Burbank, California, United States
[08.23.19]

Lead Character TD
Wargaming.net
Wargaming.net — Austn, Texas, United States
[08.23.19]

Senior Community Manager, World of Warships
HB Studios
HB Studios — Lunenburg/Halifax, Nova Scotia, Canada
[08.23.19]

Experienced Software Engineer









Loading Comments

loader image