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Location: Wellington, New Zealand
We’re looking for an exceptionally talented Lead Game Animator, to build and lead a team tasked with bringing digital character and worlds to life. You will need the dynamism and adaptability necessary to forge world-class content in a bold, new and rapidly evolving medium. Ideally, you’ll be an experienced games industry animator with a keen eye for detail, a strong understanding of human, animal and mechanical movement and with experience working within a broad range of animation areas including facial, keyframe and motion capture. You’ll also have previous experience working with external service providers, defining and building animation pipelines and an in-depth understanding of industry-standard tools including Maya and MotionBuilder. Previous experience working with game engines such as Unity or Unreal is essential.
Location: Oslo, Norway
Snowcastle is looking for a talented, versatile and passionate Gameplay programmer to join its development team in Oslo, Norway. This is an exciting time to join Snowcastle as we are in the early stages of development of a new project. As well as being the author of several gameplay systems, the successful candidate will have a significant say in the technical direction of the project.
Location: McKinney, Texas
We are currently seeking a UI Designer to join our growing team. As a UI Designer, you will work closely with the Directors to conceptualize, mock-up, and execute the visual interface designs to support our games. You will take the creative vision set by the directors and expand ideas into your own creations; developing UI experiences from concepts to completion of a visually appealing, high-quality user experience.
Location: Sarasota, Florida
The Game Art and Virtual Reality Development is seeking a game artist with Unreal Engine 4 (UE4) and asset creation experience to join a dedicated faculty teaching Game Art. The primary responsibility of this position will focus on providing quality instruction, teaching students game art and level design techniques to create interactive projects as well as instruction in the fundamentals of 2D design. Included among the duties and responsibilities, this position requires expertise in the game development pipeline, 3D and 2D asset creation, and simple game mechanics. Assignments include teaching introductory through advanced courses in creating interactive game experiences and integration of aesthetic elements into the game engine.
Location: Gilbert, Arizona
We are looking for a seasoned programmer who has experience in leading development and completing projects with the Unreal Engine. The applicant should know how to architect various elements necessary in making a game with the Unreal engine. The applicant should also want to be a major part of a small studio and willing to take on the challenges associated with this.