Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 23, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Starbreeze cutting costs after  Overkill's The Walking Dead  falls short

Starbreeze cutting costs after Overkill's The Walking Dead falls short

November 26, 2018 | By Chris Kerr




Starbreeze is looking to reduce costs and refocus on its core business after Overkill's The Walking Dead failed to meet sales expectations. 

The developer-publisher revealed the co-op shooter has only been selling well in low-price markers like China and Russia, while struggling elsewhere.

As a result, Starbreeze now expects fourth-quarter earnings to fall short of expectations, and has initiated a program to "reduce costs and sharpen focus on core business -- internal and external development."

It's unclear whether this means the company will be scaling back its publishing operations to focus on making games, though it raises some questions about the future of upcoming Starbreeze-published titles like System Shock 3 and Psychonauts 2

"We have initiated a review of our costs to ensure better alignment with our revenues," commented Starbreeze CFO, Sebastian Ahlskog.

"We are designing a program towards that end, naturally while keeping a careful eye on revenue development. We must focus on our core business and ensure delivery of the company’s important games."

In scaling down, Starbreeze hopes to generate significant cost savings during the next fiscal year in "non-core businesses." The company's long-term target of positive full-year earnings for 2019 has also been disregarded.



Related Jobs

Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States
[05.22.19]

Combat Systems Designer
Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States
[05.22.19]

FX Artist
Hyper Hippo Games
Hyper Hippo Games — Kelowna, British Columbia, Canada
[05.22.19]

Software Developer - Unity
Wizards of the Coast
Wizards of the Coast — Renton, Washington, United States
[05.22.19]

Sr Lead Software Engineer - Arena









Loading Comments

loader image